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chore: remove dead code
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@@ -37,7 +37,7 @@ void updateMoveCamera() {
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void cameraInit() {
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cameraPos = glm::vec3(0.0f, 0.0f, 5.0f);
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cameraPos = glm::vec3(0.0f, 2.0f, 0.0f);
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}
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void changeView(float offsetX, float offsetY) {
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