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feat(assets): add normal maps and item/creature definitions
Add normal map references to block JSONs, add creature definitions for pig and player, and create item definitions. Move models and normal textures into the cubed asset namespace, replacing legacy item files.
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assets/cubed/normals/blocks/stone/back_n.png
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assets/cubed/normals/blocks/stone/base_n.png
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assets/cubed/normals/blocks/stone/front_n.png
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assets/cubed/normals/blocks/stone/left_n.png
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assets/cubed/normals/blocks/stone/right_n.png
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assets/cubed/normals/blocks/stone/top_n.png
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