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https://github.com/zhenyan121/Cubed.git
synced 2026-06-18 00:27:02 +08:00
refactor: use fBM for heightmap generation
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@@ -47,6 +47,35 @@ Chunk& Chunk::operator=(Chunk&& other) noexcept {
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return *this;
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}
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std::tuple<int, int, int> Chunk::world_to_block(int world_x, int world_y,
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int world_z, int chunk_x,
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int chunk_z) {
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int x, y, z;
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y = world_y;
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x = world_x - chunk_x * CHUNK_SIZE;
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z = world_z - chunk_z * CHUNK_SIZE;
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return {x, y, z};
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}
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std::tuple<int, int, int> Chunk::world_to_block(const glm::ivec3& block_pos,
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ChunkPos chunk_pos) {
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return world_to_block(block_pos.x, block_pos.y, block_pos.z, chunk_pos.x,
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chunk_pos.z);
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}
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std::tuple<int, int, int> Chunk::block_to_world(int x, int y, int z,
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int chunk_x, int chunk_z) {
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int world_x = x + chunk_x * CHUNK_SIZE;
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int world_z = z + chunk_z * CHUNK_SIZE;
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int world_y = y;
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return {world_x, world_y, world_z};
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}
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std::tuple<int, int, int> Chunk::block_to_world(const glm::ivec3& block_pos,
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ChunkPos chunk_pos) {
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return block_to_world(block_pos.x, block_pos.y, block_pos.z, chunk_pos.x,
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chunk_pos.z);
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}
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BiomeType Chunk::get_biome() const { return m_biome.load(); }
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ChunkPos Chunk::get_chunk_pos() const { return m_chunk_pos; }
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@@ -61,7 +90,7 @@ HeightMapArray Chunk::get_heightmap() const {
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return m_heightmap;
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}
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int Chunk::get_index(int x, int y, int z) {
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int Chunk::index(int x, int y, int z) {
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ASSERT(!(x < 0 || y < 0 || z < 0 || x >= CHUNK_SIZE || y >= WORLD_SIZE_Y ||
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z >= CHUNK_SIZE));
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if ((x * WORLD_SIZE_Y + y) * CHUNK_SIZE + z < 0 ||
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@@ -73,8 +102,8 @@ int Chunk::get_index(int x, int y, int z) {
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return (x * WORLD_SIZE_Y + y) * CHUNK_SIZE + z;
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}
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int Chunk::get_index(const glm::vec3& pos) {
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return Chunk::get_index(pos.x, pos.y, pos.z);
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int Chunk::index(const glm::vec3& pos) {
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return Chunk::index(pos.x, pos.y, pos.z);
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}
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void Chunk::gen_vertex_data(
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@@ -95,7 +124,7 @@ void Chunk::gen_vertex_data(
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int world_x = x + m_chunk_pos.x * CHUNK_SIZE;
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int world_z = z + m_chunk_pos.z * CHUNK_SIZE;
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int world_y = y;
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int cur_id = m_blocks[get_index(x, y, z)];
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int cur_id = m_blocks[index(x, y, z)];
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// air
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if (cur_id == 0) {
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continue;
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@@ -132,7 +161,7 @@ void Chunk::gen_vertex_data(
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return false;
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}
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int idx = Chunk::get_index(x, y, z);
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int idx = Chunk::index(x, y, z);
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// not init
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if (static_cast<size_t>(idx) >=
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chunk_blocks->size()) {
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@@ -164,7 +193,7 @@ void Chunk::gen_vertex_data(
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// neighbor_cull = m_world.is_block(glm::ivec3(world_x,
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// world_y, world_z) + DIR[face]);
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} else {
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auto id = m_blocks[get_index(nx, ny, nz)];
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auto id = m_blocks[index(nx, ny, nz)];
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if (!is_in_transparent_map(id)) {
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neighbor_cull = true;
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} else {
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@@ -242,7 +271,8 @@ void Chunk::gen_phase_four(
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Logger::error("ChunkGenerator is Nullptr");
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return;
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}
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m_generator->blend_heightmap_boundaries(neighbor_heightmap, neighbor_biome);
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// m_generator->blend_heightmap_boundaries(neighbor_heightmap,
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// neighbor_biome);
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}
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void Chunk::gen_phase_five() {
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