refactor: increase BLEND_RADIUS to 12

This commit is contained in:
2026-04-23 15:40:40 +08:00
parent e90b0ce2f4
commit 2707748843

View File

@@ -265,7 +265,7 @@ void Chunk::gen_phase_three() {
void Chunk::gen_phase_four(const std::array<std::optional<HeightMapArray>, 4>& neighbor_heightmap) { void Chunk::gen_phase_four(const std::array<std::optional<HeightMapArray>, 4>& neighbor_heightmap) {
// Width of interpolation influence (in number of cells) // Width of interpolation influence (in number of cells)
constexpr int BLEND_RADIUS = 8; constexpr int BLEND_RADIUS = 12;
for (int x = 0; x < SIZE_X; x++) { for (int x = 0; x < SIZE_X; x++) {
for (int z = 0; z < SIZE_Z; z++) { for (int z = 0; z < SIZE_Z; z++) {