feat(rendering): separate transparent blocks into discard and blend modes

This commit is contained in:
2026-06-05 13:09:49 +08:00
parent aa3805448f
commit 32b703a0f4
18 changed files with 176 additions and 91 deletions

View File

@@ -1,5 +1,7 @@
id = 0
is_blend = false
is_cross_plane = false
is_discard = true
is_gas = true
is_liquid = false
is_passable = true

View File

@@ -1,5 +1,7 @@
id = 2
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 9
is_blend = false
is_cross_plane = true
is_discard = true
is_gas = false
is_liquid = false
is_passable = true

View File

@@ -1,5 +1,7 @@
id = 1
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 6
is_blend = false
is_cross_plane = false
is_discard = true
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 5
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 4
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 8
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -1,5 +1,7 @@
id = 3
is_blend = false
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = false
is_passable = false

View File

@@ -5,3 +5,5 @@ is_gas = false
is_passable = false
is_cross_plane = false
is_transparent = false
is_discard = false
is_blend = false

View File

@@ -1,5 +1,7 @@
id = 7
is_blend = true
is_cross_plane = false
is_discard = false
is_gas = false
is_liquid = true
is_passable = true

View File

@@ -8,7 +8,7 @@ layout (binding = 0) uniform sampler2DArray samp;
void main(void) {
color = texture(samp, vec3(tc, tex_layer));
if (color.a < 0.1) {
if (color.a < 0.45) {
discard;
}
//color = varyingColor;