refactor: remove unused GLFW includes and commented-out code

This commit is contained in:
2026-07-17 11:23:42 +08:00
parent cb1496fe4b
commit 3d1183e986
5 changed files with 1 additions and 13 deletions

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@@ -1,7 +1,5 @@
#pragma once
#include <GLFW/glfw3.h>
namespace Cubed {
struct MoveState {

View File

@@ -50,7 +50,6 @@ public:
const Texture* get_pbr_texture() const;
const std::vector<std::unique_ptr<Texture>>& item_textures() const;
const Texture* get_skin() const;
// Must call after MapTable::init_map() and glfwMakeContextCurrent(window);
void init_texture();
void need_reload();