From 40736646249d1cf07b8cd2ece6a76005d36331c1 Mon Sep 17 00:00:00 2001 From: zhenyan121 <3367366583@qq.com> Date: Sun, 28 Jun 2026 19:28:23 +0800 Subject: [PATCH] fix: address unused parameter warnings and missing port assignment --- src/app.cpp | 3 +-- src/dev_panel.cpp | 5 +++-- src/gameplay/network_server.cpp | 1 + src/renderer.cpp | 4 ++-- 4 files changed, 7 insertions(+), 6 deletions(-) diff --git a/src/app.cpp b/src/app.cpp index 934fff7..2bfcbec 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -246,8 +246,7 @@ void App::window_focus_callback(GLFWwindow* window, int focused) { } } -void App::window_reshape_callback(GLFWwindow* window, int new_width, - int new_height) { +void App::window_reshape_callback(GLFWwindow* window, int, int) { App* app = static_cast(glfwGetWindowUserPointer(window)); ASSERT_MSG(app, "nullptr"); diff --git a/src/dev_panel.cpp b/src/dev_panel.cpp index 56a16ea..9e099ba 100644 --- a/src/dev_panel.cpp +++ b/src/dev_panel.cpp @@ -697,8 +697,9 @@ void DevPanel::show_shader_tab_item() { ImGui::Checkbox("Flip Y", &m_app.renderer().flip_y()); if (ImGui::SliderFloat("AmbientStrength", &m_app.renderer().ambient_strength(), 0.0f, - 0.35f)) - ; + 0.35f)) { + } + ImGui::SliderFloat("SpecularStrength", &m_app.renderer().specular_strength(), 0.0f, 2.0f); ImGui::Checkbox("Discard Transparent", diff --git a/src/gameplay/network_server.cpp b/src/gameplay/network_server.cpp index 3cdc95b..9e696c8 100644 --- a/src/gameplay/network_server.cpp +++ b/src/gameplay/network_server.cpp @@ -83,6 +83,7 @@ void NetworkServer::net_run() { } void NetworkServer::start_server(int port) { + m_port = port; m_world.init_world(); net_run(); m_started = true; diff --git a/src/renderer.cpp b/src/renderer.cpp index 4b9c624..26dffd1 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp @@ -115,8 +115,8 @@ void Renderer::init() { #ifdef DEBUG_MODE glEnable(GL_DEBUG_OUTPUT); glDebugMessageCallback( - [](GLenum source, GLenum type, GLuint id, GLenum severity, - GLsizei length, const GLchar* message, const void* user_param) { + [](GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar* message, + const void*) { Logger::log(Logger::Level::L_DEBUG, std::source_location::current(), "GL Debug: {}", reinterpret_cast(message)); },