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feat(ai): add wander AI system with move boost
Add AIBase and WanderAITag components, a WanderAISystem, and a MoveBoost component to control wandering behavior. Replace the old MoveState with MoveBoost and include a horizontal random direction helper.
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@@ -102,4 +102,5 @@ target_sources(${PROJECT_NAME}
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gameplay/client_player_manager.cpp
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gameplay/server_entity_manager.cpp
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gameplay/client_entity_manager.cpp
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gameplay/systems/wander_ai_system.cpp
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)
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