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fix: shader load fail
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7
assets/shaders/outline_f_shader.glsl
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7
assets/shaders/outline_f_shader.glsl
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@@ -0,0 +1,7 @@
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#version 460
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out vec4 frag_color;
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void main(void) {
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frag_color = vec4(0.0, 0.0, 0.0, 1.0);
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}
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