fix: shader load fail

This commit is contained in:
2026-04-16 13:06:49 +08:00
parent ecc1595a39
commit 42b5661a28
11 changed files with 3 additions and 2 deletions

View File

@@ -0,0 +1,10 @@
#version 460
layout (location = 0) in vec3 vertices_pos;
uniform mat4 mv_matrix;
uniform mat4 proj_matrix;
void main(void) {
gl_Position = proj_matrix * mv_matrix * vec4(vertices_pos, 1.0);
}