fix: shader load fail

This commit is contained in:
2026-04-16 13:06:49 +08:00
parent ecc1595a39
commit 42b5661a28
11 changed files with 3 additions and 2 deletions

View File

@@ -0,0 +1,14 @@
#version 460
in vec2 tc;
flat in int tex_layer;
layout (binding = 0) uniform sampler2DArray text;
uniform vec3 textColor;
out vec4 color;
void main(void) {
vec4 smapled = vec4(1.0, 1.0, 1.0, texture(text, vec3(tc, tex_layer)).r);
color = vec4(textColor, 1.0) * smapled;
}