refactor: adjust jump height

This commit is contained in:
2026-03-30 20:58:37 +08:00
parent 618ba0ce1c
commit 5ce0810294
4 changed files with 15 additions and 24 deletions

View File

@@ -14,7 +14,7 @@ Shader::Shader(const std::string& name, const std::string& v_shader_path, const
m_hash = HASH::str(name);
}
Shader::Shader(Shader&& shader) :
Shader::Shader(Shader&& shader) noexcept:
m_hash(shader.m_hash),
m_program(shader.m_program),
m_name(std::move(shader.m_name))
@@ -29,7 +29,7 @@ Shader::~Shader() {
}
}
Shader& Shader::operator=(Shader&& shader) {
Shader& Shader::operator=(Shader&& shader) noexcept{
m_hash = shader.m_hash;
m_name = std::move(shader.m_name);
m_program = shader.m_program;