chore: add clang-format and pre-commit configuration

This commit is contained in:
2026-04-28 09:22:55 +08:00
parent dc3be5a4bc
commit 611a795481
62 changed files with 2166 additions and 2134 deletions

View File

@@ -1,10 +1,10 @@
#pragma once
#include <Cubed/tools/cubed_assert.hpp>
#include "Cubed/tools/cubed_assert.hpp"
#include <glm/glm.hpp>
namespace Cubed {
enum class Color {
BLACK,
WHITE,
@@ -25,37 +25,36 @@ inline constexpr glm::vec4 color_value(Color color) {
using glm::vec4;
switch (color) {
case Color::BLACK:
return vec4{0.0f, 0.0f, 0.0f, 1.0f};
case Color::WHITE:
return vec4{1.0f, 1.0f, 1.0f, 1.0f};
case Color::RED:
return vec4{1.0f, 0.0f, 0.0f, 1.0f};
case Color::GREEN:
return vec4{0.0f, 1.0f, 0.0f, 1.0f};
case Color::BLUE:
return vec4{0.0f, 0.0f, 1.0f, 1.0f};
case Color::YELLOW:
return vec4{1.0f, 1.0f, 0.0f, 1.0f};
case Color::CYAN:
return vec4{0.0f, 1.0f, 1.0f, 1.0f};
case Color::MAGENTA:
return vec4{1.0f, 0.0f, 1.0f, 1.0f};
case Color::GRAY:
return vec4{0.5f, 0.5f, 0.5f, 1.0f};
case Color::ORANGE:
return vec4{1.0f, 0.647f, 0.0f, 1.0f};
case Color::PURPLE:
return vec4{0.502f, 0.0f, 0.502f, 1.0f};
case Color::PINK:
return vec4{1.0f, 0.753f, 0.769f, 1.0f};
case Color::BROWN:
return vec4{0.647f, 0.165f, 0.165f, 1.0f};
default:
ASSERT_MSG(false, "Unknown Color");
return vec4{1.0f, 1.0f, 1.0f, 1.0f};
case Color::BLACK:
return vec4{0.0f, 0.0f, 0.0f, 1.0f};
case Color::WHITE:
return vec4{1.0f, 1.0f, 1.0f, 1.0f};
case Color::RED:
return vec4{1.0f, 0.0f, 0.0f, 1.0f};
case Color::GREEN:
return vec4{0.0f, 1.0f, 0.0f, 1.0f};
case Color::BLUE:
return vec4{0.0f, 0.0f, 1.0f, 1.0f};
case Color::YELLOW:
return vec4{1.0f, 1.0f, 0.0f, 1.0f};
case Color::CYAN:
return vec4{0.0f, 1.0f, 1.0f, 1.0f};
case Color::MAGENTA:
return vec4{1.0f, 0.0f, 1.0f, 1.0f};
case Color::GRAY:
return vec4{0.5f, 0.5f, 0.5f, 1.0f};
case Color::ORANGE:
return vec4{1.0f, 0.647f, 0.0f, 1.0f};
case Color::PURPLE:
return vec4{0.502f, 0.0f, 0.502f, 1.0f};
case Color::PINK:
return vec4{1.0f, 0.753f, 0.769f, 1.0f};
case Color::BROWN:
return vec4{0.647f, 0.165f, 0.165f, 1.0f};
default:
ASSERT_MSG(false, "Unknown Color");
return vec4{1.0f, 1.0f, 1.0f, 1.0f};
}
}
inline glm::vec4 rgb255_to_float(int r, int g, int b, int a) {
@@ -67,4 +66,4 @@ inline glm::vec4 rgb255_to_float(int r, int g, int b, int a) {
return glm::vec4{nr, ng, nb, na};
}
}
} // namespace Cubed

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@@ -1,32 +1,31 @@
#pragma once
#include "Cubed/primitive_data.hpp"
#include "Cubed/ui/color.hpp"
#include <glad/glad.h>
#include <glm/glm.hpp>
#include <string>
#include <Cubed/config.hpp>
#include <Cubed/primitive_data.hpp>
#include <Cubed/ui/color.hpp>
namespace Cubed {
class Shader;
class Text {
public:
explicit Text(std::string_view name);
Text(std::string_view name, std::string_view str, glm::vec2 pos = glm::vec2{0.0f, 0.0f}, Color color = Color::BLACK);
Text(std::string_view name, std::string_view str,
glm::vec2 pos = glm::vec2{0.0f, 0.0f}, Color color = Color::BLACK);
~Text();
Text(const Text&) = delete;
Text(Text&&) noexcept;
Text& operator=(const Text&) = delete;
Text& operator=(Text&&) noexcept = delete;
Text& color(Color color);
//Text& color(const glm::vec4& color, int pos);
// Text& color(const glm::vec4& color, int pos);
Text& position(float x, float y);
Text& scale(float s);
Text& text(std::string_view str);
std::size_t uuid() const;
static void set_loc(const Shader& shader);
void render();
@@ -42,7 +41,7 @@ private:
std::string m_text;
glm::vec4 m_color{1.0f, 1.0f, 1.0f, 1.0f};
glm::mat4 m_model_matrix;
std::vector<Vertex2D> m_vertices;
GLuint m_vbo = 0;
static inline GLuint m_color_loc = 0;
@@ -50,7 +49,6 @@ private:
void update_vertices();
void upload_to_gpu();
};
}
} // namespace Cubed