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chore: add clang-format and pre-commit configuration
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@@ -1,17 +1,18 @@
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#include <Cubed/map_table.hpp>
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#include <Cubed/gameplay/block.hpp>
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#include <Cubed/tools/cubed_assert.hpp>
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#include <Cubed/tools/cubed_hash.hpp>
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#include "Cubed/map_table.hpp"
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#include "Cubed/gameplay/block.hpp"
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#include "Cubed/tools/cubed_assert.hpp"
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#include "Cubed/tools/cubed_hash.hpp"
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namespace Cubed {
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std::unordered_map<unsigned, std::string> MapTable::id_to_name_map;
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std::unordered_map<size_t, unsigned> MapTable::name_to_id_map;
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const std::string& MapTable::get_name_from_id(unsigned id) {
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auto it = id_to_name_map.find(id);
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ASSERT_MSG(it != id_to_name_map.end(), "Id: " + std::to_string(id) + " is not exist");
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ASSERT_MSG(it != id_to_name_map.end(),
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"Id: " + std::to_string(id) + " is not exist");
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return it->second;
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}
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unsigned MapTable::get_id_from_name(const std::string& name) {
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@@ -28,8 +29,6 @@ void MapTable::init_map() {
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id_to_name_map[i] = BLOCK_REISTER[i];
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name_to_id_map[HASH::str(BLOCK_REISTER[i])] = i;
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}
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}
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}
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} // namespace Cubed
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