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fix: NVIDIA graphics card compatibility
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@@ -12,7 +12,7 @@ class TextureManager;
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class World;
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class Renderer {
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public:
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constexpr static int NUM_VAO = 1;
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constexpr static int NUM_VAO = 5;
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Renderer(const Camera& camera, World& world, const TextureManager& texture_manager);
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~Renderer();
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