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https://github.com/zhenyan121/Cubed.git
synced 2026-08-08 17:57:02 +08:00
feat(ui): add HUD visibility toggle and image fill features
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@@ -13,15 +13,16 @@ MainMenuUIManager::~MainMenuUIManager() {}
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void MainMenuUIManager::init() {
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auto rect = std::make_unique<Rect>(nullptr);
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auto image = std::make_unique<Image>(nullptr);
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rect->set_fill(true);
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rect->set_anchor(Anchor::TOP_LEFT);
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rect->set_color(Color::WHITE);
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image->set_fill(true);
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image->set_anchor(Anchor::TOP_LEFT);
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image->set_image("texture/ui/background.png",
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m_scene.scene_manager().app().texture_manager());
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auto& renderer = m_scene.scene_manager().app().renderer();
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rect->set_window_size(renderer.window_width(), renderer.window_height());
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image->set_window_size(renderer.window_width(), renderer.window_height());
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auto& layout = rect->add_child<ColumnLayout>();
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auto& layout = image->add_child<ColumnLayout>();
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layout.set_spacing(20);
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layout.set_anchor(Anchor::CENTER);
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layout.set_window_size(renderer.window_width(), renderer.window_height());
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@@ -53,9 +54,9 @@ void MainMenuUIManager::init() {
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m_scene.scene_manager().app().window().should_close_window();
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});
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}
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m_widgets.try_emplace("background", rect.get());
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m_widgets.try_emplace("background", image.get());
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m_widgets.try_emplace("main menu layout", &layout);
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m_root_widget = std::move(rect);
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m_root_widget = std::move(image);
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}
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} // namespace Cubed
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