refactor(dev-panel): remove direct settings UI from settings tab

This commit is contained in:
2026-07-17 18:02:02 +08:00
parent d989de2816
commit 668871e628

View File

@@ -316,97 +316,13 @@ void DevPanel::show_chunk_table_bar() {
void DevPanel::show_settings_tab_item() {
if (ImGui::BeginTabItem("settings")) {
if (ImGui::SliderFloat("FOV", &m_config_view.fov, 1.0f, 140.0f)) {
m_config.set("player.fov", static_cast<double>(m_config_view.fov));
m_app.renderer().reload_config();
}
ImGui::SameLine();
if (ImGui::Button("default##1")) {
m_config_view.fov = DEFAULT_FOV;
m_config.set("player.fov", static_cast<double>(m_config_view.fov));
m_app.renderer().reload_config();
}
if (ImGui::SliderFloat("Sensitivity", &m_config_view.mouse_sensitivity,
0.01f, 1.0f)) {
m_config.set("player.mouse_sensitivity",
static_cast<double>(m_config_view.mouse_sensitivity));
m_player->reload_config();
}
ImGui::SameLine();
if (ImGui::Button("default##2")) {
m_config_view.mouse_sensitivity = 0.15f;
m_config.set("player.mouse_sensitivity",
static_cast<double>(m_config_view.mouse_sensitivity));
m_player->reload_config();
}
if (ImGui::SliderInt("Distance", &m_config_view.rendering_distance, 2,
128)) {
m_config.set("world.rendering_distance",
m_config_view.rendering_distance);
m_world_scene.client_world().reload_config();
}
if (ImGui::Checkbox("Fullscreen", &m_config_view.fullscreen)) {
m_config.set("window.fullscreen", m_config_view.fullscreen);
m_app.window().reload_config();
}
ImGui::SameLine();
if (ImGui::Checkbox("V-Sync", &m_config_view.v_sync)) {
m_config.set("window.V-Sync", m_config_view.v_sync);
m_app.window().reload_config();
}
if (ImGui::Checkbox("Aniso", &m_config_view.is_enable_aniso)) {
m_config_view.is_reload = false;
if (m_config_view.is_enable_aniso) {
m_config_view.max_aniso = m_app.texture_manager().max_aniso();
if (m_config_view.max_aniso < 2) {
m_config_view.is_support_aniso = false;
} else {
m_config_view.aniso = 2;
}
} else {
m_config_view.aniso = 1;
}
}
if (m_config_view.is_enable_aniso) {
ImGui::SameLine();
if (!m_config_view.is_support_aniso) {
ImGui::Text("Not Support\n");
} else {
if (ImGui::SliderInt("##aniso", &m_config_view.aniso, 2,
m_config_view.max_aniso)) {
m_config_view.is_reload = false;
int log =
static_cast<int>(std::log2(m_config_view.aniso) + 0.5f);
m_config_view.aniso = static_cast<int>(std::pow(2, log));
if (m_config_view.aniso < 2) {
m_config_view.aniso = 2;
}
if (m_config_view.aniso > m_config_view.max_aniso) {
m_config_view.aniso = m_config_view.max_aniso;
}
}
}
}
if (ImGui::Button("ReloadTexture")) {
m_config.set("texture.aniso", m_config_view.aniso);
m_app.texture_manager().need_reload();
m_config_view.is_reload = true;
}
if (!m_config_view.is_reload) {
ImGui::SameLine();
ImGui::Text("Your need to click this button to apply config\n");
}
if (ImGui::SliderFloat("Music", &m_config_view.volume_music, 0.0f,
1.0f)) {
m_config.set("volume.music", m_config_view.volume_music);
m_app.audio().reload_config();
}
if (ImGui::SliderFloat("SFX", &m_config_view.volume_sfx, 0.0f, 1.0f)) {
m_config.set("volume.SFX", m_config_view.volume_sfx);
m_app.audio().reload_config();
}
if (ImGui::Combo("Theme", &m_theme, THEMES, IM_ARRAYSIZE(THEMES))) {
if (m_theme == 0) {
ImGui::StyleColorsDark();