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feat(audio): add footstep sounds and fix audio listener orientation
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@@ -607,6 +607,8 @@ AABB ClientWorld::get_block_aabb(const glm::ivec3& pos) {
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static_cast<float>(z + 1)}};
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}
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AudioEngine& ClientWorld::get_audio() { return m_audio; }
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void ClientWorld::request_exit() {
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if (m_receive_exit) {
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return;
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