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https://github.com/zhenyan121/Cubed.git
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feat: add rss record
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26
include/Cubed/tools/memory_used.hpp
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26
include/Cubed/tools/memory_used.hpp
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@@ -0,0 +1,26 @@
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#include <psapi.h>
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#else
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#include <sys/resource.h>
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#include <unistd.h>
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#include <fstream>
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#endif
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inline size_t get_current_rss() {
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#ifdef _WIN32
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PROCESS_MEMORY_COUNTERS_EX pmc;
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if (GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc))) {
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return pmc.WorkingSetSize;
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}
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return 0;
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#else
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std::ifstream statm("/proc/self/statm");
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long vsz = 0, rss_pages = 0;
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statm >> vsz >> rss_pages;
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statm.close();
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long page_size = sysconf(_SC_PAGESIZE);
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return rss_pages * page_size;
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#endif
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}
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@@ -4,6 +4,7 @@
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#include <Cubed/map_table.hpp>
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#include <Cubed/tools/cubed_assert.hpp>
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#include <Cubed/tools/log.hpp>
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#include <Cubed/tools/memory_used.hpp>
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#include <Cubed/tools/perlin_noise.hpp>
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#include <exception>
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@@ -161,10 +162,11 @@ void App::update() {
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if (fps_time_count >= 1.0f) {
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fps = static_cast<int>(frame_count / fps_time_count);
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std::string title = "Cubed FPS: " + std::to_string(fps);
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DebugCollector::get().report("fps", std::string{"FPS: " + std::to_string(fps)});
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glfwSetWindowTitle(m_window.get_glfw_window(), title.c_str());
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frame_count = 0;
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fps_time_count = 0.0f;
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DebugCollector::get().report("fps", std::string{"FPS: " + std::to_string(fps)});
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DebugCollector::get().report("rss", std::format("RSS: {}mb", get_current_rss() / (1024 * 1024)));
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}
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m_texture_manager.update();
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m_world.update(delta_time);
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@@ -17,7 +17,7 @@ void DebugCollector::init_text() {
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Text fps_text("fps");
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Text player_pos_text("player_pos");
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Text rendered_chunk_text("rendered_chunk");
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Text rss_text("rss");
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version_text
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.position(0.0f, 100.0f)
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.scale(0.8f)
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@@ -34,6 +34,10 @@ void DebugCollector::init_text() {
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.text("Rendered Chunk: 0")
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.scale(0.8f)
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.position(0.0, 200.0f);
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rss_text
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.text("RSS: 0mb")
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.scale(0.8f)
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.position(0.0f, 300.0f);
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std::string os;
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Text os_text("os");
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@@ -54,6 +58,7 @@ void DebugCollector::init_text() {
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m_texts.insert({player_pos_text.uuid(), std::move(player_pos_text)});
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m_texts.insert({rendered_chunk_text.uuid(), std::move(rendered_chunk_text)});
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m_texts.insert({os_text.uuid(), std::move(os_text)});
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m_texts.insert({rss_text.uuid(), std::move(rss_text)});
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}
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std::unordered_map<std::size_t, Text>& DebugCollector::all_texts() {
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