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fix: chunk conflict resolution not taking effort
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@@ -66,6 +66,7 @@ void ChunkGenerator::resolve_biome_adjacency_conflict(const std::array<const Chu
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for (auto b : non.second) {
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for (auto b : non.second) {
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if (b == biome) {
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if (b == biome) {
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m_biome = non.replace;
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m_biome = non.replace;
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m_chunk.biome(m_biome);
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return;
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return;
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}
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}
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}
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}
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