feat: add biome parameter adjustment

This commit is contained in:
2026-04-25 22:23:24 +08:00
parent a95ad796ce
commit 9402847e89
7 changed files with 227 additions and 25 deletions

View File

@@ -8,6 +8,48 @@
namespace Cubed {
static PlainParams plain {
{
Biome::PLAIN,
{0.0f, 0.5f},
{0.0f, 0.5f},
{0.003f, 0.010f, 0.020f},
{62, 8}
}
};
static ForestParams forest {
{
Biome::FOREST,
{0.5f, 1.0f},
{0.5f, 1.0f},
{0.004f, 0.012f, 0.022f},
{64, 12}
},
0.1f
};
static DesertParams desert {
{
Biome::DESERT,
{0.5f, 1.0f},
{0.0f, 0.5f},
{0.003f, 0.010f, 0.020f},
{61, 12}
}
};
static MountainParams mountain {
{
Biome::MOUNTAIN,
{0.0f, 0.5f},
{0.5f, 1.0f},
{0.006f, 0.015f, 0.030f},
{70, 70}
}
};
std::string get_biome_str(Biome biome) {
std::string str;
using enum Biome;
@@ -51,22 +93,32 @@ Biome get_biome_from_noise(float temp, float humid) {
*/
Biome get_biome_from_noise(float temp, float humid) {
using enum Biome;
if (temp < 0.5f && humid < 0.5f) return PLAIN;
if (temp < 0.5f && humid >= 0.5f) return FOREST;
if (temp >= 0.5f && humid < 0.5f) return DESERT;
return MOUNTAIN;
if (plain.temp.first <= temp && temp <= plain.temp.second && plain.humid.first <= humid && humid <= plain.humid.second) {
return PLAIN;
}
if (forest.temp.first <= temp && temp <= forest.temp.second && forest.humid.first <= humid && humid <= forest.humid.second) {
return FOREST;
}
if (desert.temp.first <= temp && temp <= desert.temp.second && desert.humid.first <= humid && humid <= desert.humid.second) {
return DESERT;
}
if (mountain.temp.first <= temp && temp <= mountain.temp.second && mountain.humid.first <= humid && humid <= mountain.humid.second) {
return MOUNTAIN;
}
Logger::warn("Invail Temp {} or Humid {}", temp, humid);
return PLAIN;
}
std::array<float, 3> get_noise_frequencies_for_biome(Biome biome) {
using enum Biome;
switch (biome) {
case PLAIN:
return {0.003f, 0.010f, 0.020f};
return plain.frequencies;
case FOREST:
return {0.004f, 0.012f, 0.022f};
return forest.frequencies;
case DESERT:
return {0.003f, 0.010f, 0.020f};
return desert.frequencies;
case MOUNTAIN:
return {0.006f, 0.015f, 0.030f};
return mountain.frequencies;
case NONE:
ASSERT_MSG(false, "Chunk Biome is None");
throw std::invalid_argument{"Chunk Biome is None"};
@@ -79,13 +131,13 @@ BiomeHeightRange get_biome_height_range(Biome biome) {
using enum Biome;
switch (biome) {
case PLAIN:
return {62, 8};
return plain.height_range;
case FOREST:
return {64, 12};
return forest.height_range;
case DESERT:
return {61, 12};
return desert.height_range;
case MOUNTAIN:
return {70, 70};
return mountain.height_range;
case NONE:
ASSERT_MSG(false, "Chunk Biome is None");
throw std::invalid_argument{"Chunk Biome is None"};
@@ -149,5 +201,18 @@ int get_interpolated_height(float world_x, float world_z, float temp, float humi
return static_cast<int>(h);
}
PlainParams& plain_params() {
return plain;
}
ForestParams& forest_params() {
return forest;
}
DesertParams& desert_params() {
return desert;
}
MountainParams& mountain_params() {
return mountain;
}
}