fix(game_time): use unsigned tick type and enforce positive tick speed

This commit is contained in:
2026-06-16 18:51:47 +08:00
parent 7ede49da72
commit 943c6f1f46
3 changed files with 5 additions and 5 deletions

View File

@@ -45,7 +45,7 @@ private:
bool m_gen_thread_running = true;
int m_theme = 0;
int m_pre_set_day_tick = 0;
int m_pre_set_tick_speed = 0;
int m_pre_set_tick_speed = 1;
void show_about_table_bar();
void show_biome_table_bar();
void show_time_table_bar();

View File

@@ -1,6 +1,6 @@
#pragma once
using TickType = long long;
using TickType = unsigned long long;
constexpr int DEFAULT_PER_TICK_TIME = 50;