feat(render): add model loading and rendering pipeline

This commit is contained in:
2026-07-24 18:35:09 +08:00
parent f4174724c6
commit 94fed9a810
20 changed files with 393 additions and 11 deletions

View File

@@ -0,0 +1,22 @@
#version 460
layout (location = 0) in vec3 pos;
layout (location = 1) in vec2 texCoord;
layout (location = 2) in vec3 aNormal;
uniform mat4 mv_matrix;
uniform mat4 proj_matrix;
out vec3 normal;
out vec2 tc;
out vec3 vert_pos;
void main() {
//vec4 worldPos = modelMatrix * vec4(pos, 1.0);
vec4 viewPos = mv_matrix * vec4(pos, 1.0);
tc = texCoord;
vert_pos = pos;
//normal = normalize(mat3(norm_matrix) * aNormal);
gl_Position = proj_matrix * viewPos;
}