refactor(render): encapsulate OpenGL textures into Texture class

This commit is contained in:
2026-07-09 18:36:06 +08:00
parent 29642d7da2
commit b8dcbb086d
6 changed files with 340 additions and 148 deletions

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@@ -56,4 +56,5 @@ target_sources(${PROJECT_NAME}
audio/audio_effect_slot.cpp
render/vertex_buffer.cpp
render/vertex_array.cpp
render/texture.cpp
)