mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-06-18 00:27:02 +08:00
refactor: river (#10)
* fix: correct snowy grass block texture * refactor: river generation * fix: water placement error due to interpolation * perf: improve river naturalness * feat: add river tab item * fix: path truncation
This commit is contained in:
@@ -29,7 +29,7 @@ void PlainBuilder::build_blocks() {
|
||||
}
|
||||
}
|
||||
|
||||
void PlainBuilder::build_vegetation() { fill_water(); }
|
||||
void PlainBuilder::build_vegetation() {}
|
||||
|
||||
ChunkGenerator& PlainBuilder::get_chunk_generator() {
|
||||
return m_chunk_generator;
|
||||
|
||||
Reference in New Issue
Block a user