refactor: river (#10)

* fix: correct snowy grass block texture

* refactor: river generation

* fix: water placement error due to interpolation

* perf: improve river naturalness

* feat: add river tab item

* fix: path truncation
This commit is contained in:
zhenyan121
2026-05-23 14:29:41 +08:00
committed by GitHub
parent a54e87dbc6
commit bbf8b4e969
25 changed files with 454 additions and 110 deletions

View File

@@ -29,7 +29,7 @@ void PlainBuilder::build_blocks() {
}
}
void PlainBuilder::build_vegetation() { fill_water(); }
void PlainBuilder::build_vegetation() {}
ChunkGenerator& PlainBuilder::get_chunk_generator() {
return m_chunk_generator;