refactor: warp everything in Cubed namespace

This commit is contained in:
2026-04-20 22:18:02 +08:00
parent 6c74f4582c
commit c2321a0a6e
49 changed files with 288 additions and 66 deletions

View File

@@ -9,6 +9,9 @@
#include <execution>
namespace Cubed {
static constexpr ChunkPos CHUNK_DIR[] {
{1, 0}, {-1, 0}, {0, 1}, {0, -1}
};
@@ -44,7 +47,7 @@ const std::optional<LookBlock>& World::get_look_block_pos(const std::string& nam
auto it = m_players.find(HASH::str(name));
if (it == m_players.end()) {
Logger::error("Can't find player {}", name);
CUBED_ASSERT(0);
ASSERT(0);
return null_look_block;
}
@@ -65,7 +68,7 @@ Player& World::get_player(const std::string& name){
auto it = m_players.find(HASH::str(name));
if (it == m_players.end()) {
Logger::error("Can't find player {}", name);
CUBED_ASSERT(0);
ASSERT(0);
}
return it->second;
@@ -205,7 +208,7 @@ void World::gen_chunks_internal() {
ChunkPosSet required_chunks;
compute_required_chunks(required_chunks);
CUBED_ASSERT_MSG(!required_chunks.empty(), "required chunks is empty!!");
ASSERT_MSG(!required_chunks.empty(), "required chunks is empty!!");
std::vector<ChunkPos> need_gen_chunks_pos;
sync_and_collect_missing_chunks(need_gen_chunks_pos, required_chunks);
@@ -545,4 +548,6 @@ void World::update(float delta_time) {
void World::push_delete_vbo(GLuint vbo) {
std::lock_guard lk(m_delete_vbo_mutex);
m_pending_delete_vbo.push_back(vbo);
}
}