refactor: warp everything in Cubed namespace

This commit is contained in:
2026-04-20 22:18:02 +08:00
parent 6c74f4582c
commit c2321a0a6e
49 changed files with 288 additions and 66 deletions

View File

@@ -4,6 +4,8 @@
#include <Cubed/tools/log.hpp>
#include <Cubed/tools/shader_tools.hpp>
namespace Cubed {
Font::Font() {
@@ -121,4 +123,6 @@ std::vector<Vertex2D> Font::vertices(const std::string &text, float x, float y,
GLuint Font::text_texture() {
return m_text_texture;
}
}