refactor: warp everything in Cubed namespace

This commit is contained in:
2026-04-20 22:18:02 +08:00
parent 6c74f4582c
commit c2321a0a6e
49 changed files with 288 additions and 66 deletions

View File

@@ -2,6 +2,9 @@
#include <glm/gtc/type_ptr.hpp>
namespace Cubed {
namespace Math {
void extract_frustum_planes(const glm::mat4& mvp_matrix, std::vector<glm::vec4>& planes) {
if (planes.size() != 6) {
@@ -29,4 +32,7 @@ namespace Math {
}
}
}