feat: add more info output

This commit is contained in:
2026-03-30 09:17:20 +08:00
parent af27f6f9a0
commit c23a7de81e
4 changed files with 13 additions and 5 deletions

View File

@@ -20,6 +20,8 @@ void App::cursor_position_callback(GLFWwindow* window, double xpos, double ypos)
}
void App::init() {
m_window.init();
Logger::info("Window Init Success");
glfwSetWindowUserPointer(m_window.get_glfw_window(), this);
glfwSetCursorPosCallback(m_window.get_glfw_window(), cursor_position_callback);
@@ -30,11 +32,15 @@ void App::init() {
m_renderer.init();
Logger::info("Renderer Init Success");
m_window.update_viewport();
//MapTable::init_map();
m_texture_manager.init_texture();
Logger::info("Texture Load Success");
m_world.init_world();
Logger::info("World Init Success");
m_texture_array = m_texture_manager.get_texture_array();
m_camera.camera_init(&m_world.get_player("TestPlayer"));
}
@@ -150,8 +156,8 @@ int App::start_cubed_application(int argc, char** argv) {
App app;
try {
app.init();
Logger::info("Game Init Finish Start Run...");
app.run();
return 0;