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feature: localization (#32)
* build: add nlohmann/json library * build(deps): add harfbuzz dependency * feat(cmake): add guard to reject macOS builds * feat(font): add HarfBuzz shaping and replace font with unifont * feat(localization): add i18n support with en_US and zh_CN translations Implement Localization class to load JSON translation files. Replace hardcoded strings in UI with translation keys and update sliders/combo buttons to use dynamic text. * feat(localization): detect system locale for language default * feat(settings): add language selection option with restart notification * fix: use vckpg to add freetype on windows
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assets/lang/en_US.json
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34
assets/lang/en_US.json
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{
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"menu.settings": "Settings",
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"menu.main.host_game": "Host Game",
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"menu.main.join_game": "Join Game",
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"menu.main.credits": "Credits",
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"menu.main.quit": "Quit",
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"menu.main.player_name": "Player: {name}",
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"menu.main.cubed_version": "Cubed: {version}",
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"menu.pause.pause_menu": "Pause Menu",
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"menu.pause.back_to_game": "Back To Game",
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"menu.pause.return_to_main_menu": "Return to Menu",
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"button.done": "Done",
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"button.return": "Return",
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"settings.title": "Settings",
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"settings.fov": "Fov: {fov}",
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"settings.mouse_sensitivity": "Sensitivity: {sensitivity}",
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"settings.distance": "Distance: {distance}",
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"settings.music_volume": "Music: {music}",
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"settings.sfx_volume": "SFX: {sfx}",
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"settings.fullscreen": "fullscreen: {state}",
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"settings.aniso": "Aniso: {aniso}",
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"settings.vsync": "V-Sync: {state}",
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"settings.language": "Language: {lang}",
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"settings.restart_game_info": "You need to restart the game to apply this changes.",
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"common.on": "on",
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"common.off": "off",
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"hostgame.create_a_new_world": "Create A New World",
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"hostgame.world_seed": "World Seed",
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"hostgame.port": "Port",
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"hostgame.create_world": "Create World",
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"joingame.join_a_world": "Join A World",
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"joingame.server_ip": "Server Ip",
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"joingame.join_world": "Join World"
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}
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