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feature: localization (#32)
* build: add nlohmann/json library * build(deps): add harfbuzz dependency * feat(cmake): add guard to reject macOS builds * feat(font): add HarfBuzz shaping and replace font with unifont * feat(localization): add i18n support with en_US and zh_CN translations Implement Localization class to load JSON translation files. Replace hardcoded strings in UI with translation keys and update sliders/combo buttons to use dynamic text. * feat(localization): detect system locale for language default * feat(settings): add language selection option with restart notification * fix: use vckpg to add freetype on windows
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@@ -187,7 +187,7 @@ void Renderer::render_lable(const Label& label) {
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shader.set_loc("projection", m_ui_proj_matrix);
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Font::text_texture()->bind(0);
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Font::get().text_texture()->bind(0);
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auto& data = label.data();
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auto pos = label.pos();
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auto& text_style = label.text_style();
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