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refactor: adjust mountain frequency
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@@ -23,7 +23,7 @@ constexpr float FREQ1_MIN = 0.001f;
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constexpr float FREQ1_MAX = 0.020f;
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constexpr float FREQ1_MAX = 0.020f;
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constexpr float FREQ2_MIN = 0.005f;
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constexpr float FREQ2_MIN = 0.005f;
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constexpr float FREQ2_MAX = 0.050f;
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constexpr float FREQ2_MAX = 0.050f;
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constexpr float FREQ3_MIN = 0.010f;
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constexpr float FREQ3_MIN = 0.005f;
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constexpr float FREQ3_MAX = 0.080f;
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constexpr float FREQ3_MAX = 0.080f;
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constexpr int HEIGHT_BASE_MIN = 50;
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constexpr int HEIGHT_BASE_MIN = 50;
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constexpr int HEIGHT_BASE_MAX = 175;
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constexpr int HEIGHT_BASE_MAX = 175;
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@@ -45,7 +45,7 @@ static MountainParams mountain {
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Biome::MOUNTAIN,
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Biome::MOUNTAIN,
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{0.0f, 0.5f},
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{0.0f, 0.5f},
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{0.5f, 1.0f},
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{0.5f, 1.0f},
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{0.006f, 0.015f, 0.030f},
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{0.006f, 0.014f, 0.010f},
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{70, 70}
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{70, 70}
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}
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}
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};
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};
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