refactor(renderer): rename Logger level enum value DEBUG to L_DEBUG

This commit is contained in:
2026-06-27 18:33:49 +08:00
parent 6b79a75b70
commit e1e9efb86c

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@@ -117,7 +117,7 @@ void Renderer::init() {
glDebugMessageCallback( glDebugMessageCallback(
[](GLenum source, GLenum type, GLuint id, GLenum severity, [](GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message, const void* user_param) { GLsizei length, const GLchar* message, const void* user_param) {
Logger::log(Logger::Level::DEBUG, std::source_location::current(), Logger::log(Logger::Level::L_DEBUG, std::source_location::current(),
"GL Debug: {}", reinterpret_cast<const char*>(message)); "GL Debug: {}", reinterpret_cast<const char*>(message));
}, },
nullptr); nullptr);