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feat(settings): add player voice volume and voice input type options
- Add player voice volume slider and voice input type combo in settings UI. - Add localization strings for player voice and voice input types. - Add config overloads for const char* default values. - Implement voice input types (PTT, always, off) in world scene. - Refactor WorldScene member order and add load_config method. - Update audio engine to use player voice volume. - Downgrade some logging to debug.
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@@ -17,11 +17,15 @@
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"settings.distance": "Distance: {distance}",
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"settings.music_volume": "Music: {music}",
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"settings.sfx_volume": "SFX: {sfx}",
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"settings.player_voice": "Player Voice: {volume}",
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"settings.fullscreen": "fullscreen: {state}",
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"settings.aniso": "Aniso: {aniso}",
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"settings.vsync": "V-Sync: {state}",
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"settings.language": "Language: {lang}",
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"settings.restart_game_info": "You need to restart the game to apply this changes.",
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"settings.voice_input": "Voice Input: {type}",
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"voice_input.ptt": "PTT",
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"voice_input.always": "always",
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"common.on": "on",
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"common.off": "off",
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"hostgame.create_a_new_world": "Create A New World",
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