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fix: context delete too early
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@@ -44,14 +44,14 @@ public:
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private:
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Config m_game_config;
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Window m_window;
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TextureManager m_texture_manager;
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AudioEngine m_audio;
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Renderer m_renderer;
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Window m_window;
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SceneManager m_scene_manager;
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inline static uint64_t last_tick = 0;
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@@ -1,6 +1,6 @@
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#pragma once
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#include "Cubed/tools/log.hpp"
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#include "Cubed/tools/log.hpp" // IWYU pragma: keep
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#include <string>
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