From f94ef61d40fbfcd770a224934511ed3eac2bf5f1 Mon Sep 17 00:00:00 2001 From: zhenyan121 <3367366583@qq.com> Date: Fri, 1 May 2026 16:35:52 +0800 Subject: [PATCH] fix: duplicate mountain terrain generation --- src/gameplay/chunk_generator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gameplay/chunk_generator.cpp b/src/gameplay/chunk_generator.cpp index 7ef2293..10f3536 100644 --- a/src/gameplay/chunk_generator.cpp +++ b/src/gameplay/chunk_generator.cpp @@ -7,7 +7,7 @@ #include namespace Cubed { -constexpr int BLEND_RADIUS = 8; +constexpr int BLEND_RADIUS = 12; ChunkGenerator::ChunkGenerator(Chunk& chunk) : m_chunk(chunk) { ASSERT_MSG(is_init, "ChunksGenerator is not init"); ChunkPos pos = m_chunk.get_chunk_pos();