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36a0b14cf5
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feat: add grass texture and update grass_block texture
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2026-05-25 21:33:36 +08:00 |
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zhenyan121
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bbf8b4e969
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refactor: river (#10)
* fix: correct snowy grass block texture
* refactor: river generation
* fix: water placement error due to interpolation
* perf: improve river naturalness
* feat: add river tab item
* fix: path truncation
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2026-05-23 14:29:41 +08:00 |
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zhenyan121
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a54e87dbc6
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refactor: terrain generation (#9)
* feat: add BlockType
* refactor: use fBM for heightmap generation
* feat: improve mountain realism
* refactor: adjust mountain spawn probability
* feat: add biome boundary blending
* refactor: remove resolve_biome_adjacency_conflict function
* feat: add snowy plain
* perf: speed up world generation
* refactor: lower overall terrain height
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2026-05-23 10:33:52 +08:00 |
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zhenyan121
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a63dfa7f47
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feat: add river biome (#4)
* feat: add river biome
* fix: duplicate mountain terrain generation
* fix: safe_int_to_biome not include river
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2026-05-01 19:18:46 +08:00 |
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zhenyan121
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315c60e4a6
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feat: block switching (#2)
* feat: add item tab item in dev panel
* feat: add block switching via mouse wheel
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2026-04-30 11:53:35 +08:00 |
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099b1cbdd7
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refactor: update log and leaf materials
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2026-04-18 11:56:33 +08:00 |
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955c4ddec7
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fix: resolve transparency rendering issues
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2026-04-18 11:55:53 +08:00 |
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bb888fd7b7
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feat: add tree generation
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2026-04-18 10:59:37 +08:00 |
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5723c17f94
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feat: add 4 biomes
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2026-04-17 19:55:47 +08:00 |
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cf9aaa62a7
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feat: add dirt and stone
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2026-04-16 15:05:52 +08:00 |
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42b5661a28
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fix: shader load fail
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2026-04-16 13:06:49 +08:00 |
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60319ebcd8
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refactor: update grass block texture
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2026-04-16 12:07:57 +08:00 |
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a8726b06c3
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refactor: update grass block texture
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2026-04-14 22:55:50 +08:00 |
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c37c45ad19
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feat: add font class and render font function
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2026-03-28 12:04:31 +08:00 |
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c62f2baf7c
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feat: add ui renderer
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2026-03-21 11:19:23 +08:00 |
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f392a656a7
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feat: add outline for block that is looked
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2026-03-14 10:18:20 +08:00 |
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32d617b440
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fix: update grass block textures
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2026-03-13 13:27:46 +08:00 |
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9fe1eaec24
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feat: initialize OpenGL
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2026-03-05 17:01:01 +08:00 |
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