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42b5661a28
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fix: shader load fail
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2026-04-16 13:06:49 +08:00 |
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ecc1595a39
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fix: can't load image
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2026-04-16 13:00:19 +08:00 |
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cd107fa35d
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feat: add DEBUG_MODE and ASSETS_PATH macro
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2026-04-16 12:55:36 +08:00 |
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311c675852
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feat: add text class
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2026-04-16 10:44:05 +08:00 |
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662e3ee798
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feat: add random seed
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2026-04-06 21:56:15 +08:00 |
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23affb78b5
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feat: add perlin noise
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2026-04-05 18:21:43 +08:00 |
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618ba0ce1c
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fix: NVIDIA graphics card compatibility
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2026-03-30 14:24:42 +08:00 |
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01d6e91da9
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feat: update logger with new features
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2026-03-29 12:38:06 +08:00 |
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2cfbd1a03b
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feat: add shader class
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2026-03-29 11:15:18 +08:00 |
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a7c42f249d
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perf: optimize text rendering performance
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2026-03-28 16:22:38 +08:00 |
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c37c45ad19
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feat: add font class and render font function
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2026-03-28 12:04:31 +08:00 |
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4d4bbe82ec
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feat: add frustum culling
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2026-03-19 10:54:13 +08:00 |
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f392a656a7
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feat: add outline for block that is looked
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2026-03-14 10:18:20 +08:00 |
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f3ff209823
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perf: optmize world rendering performance
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2026-03-08 11:27:37 +08:00 |
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668fa9a57d
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feat: add world class
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2026-03-07 17:00:05 +08:00 |
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2ad9deff3e
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feat: add TextureManager class
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2026-03-07 11:46:36 +08:00 |
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fc7f3e75b1
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style: unify naming conventions across the project
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2026-03-07 09:51:51 +08:00 |
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9fe1eaec24
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feat: initialize OpenGL
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2026-03-05 17:01:01 +08:00 |
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