Files
Cubed/include/glm/ext/_matrix_vectorize.hpp
zhenyan121 def311c7dd feature: hud (#37)
* build: replace FetchContent with direct includes for glm

* build(deps): replace SOIL2 with stb for image and vorbis decoding

* build: replace FetchContent with direct includes for toml++

* refactor(texture): bump block texture size to 512 and disable items tab

* feat: add hotbar system with ItemStack and RowLayout

* fix(ui): restrict Ctrl key handling to typing mode

* feat(ui): add widget border support and highlight selected hotbar slot

* fix(ui): update borders on scale change and correct Image width

- Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField.
- Fixed Image::width() to multiply by width instead of height.
- Added early return in Widget::update_border() if border is not supported.

* feat(ui): add border visual feedback on slider drag

* feat(ui): add ItemSlot widget and refactor hotbar to use it

* feat(world_scene): add inventory UI and pause type enum

* feat(ui): add item slot tooltip and make window size static

* fix(ui label): account for background offset in width/height

* refactor(ui): centralize item info label in inventory and add update

* feat(ui): add hotbar interaction in inventory UI

* fix(inventory-ui): correct row creation logic for first item

The loop starting at index 0 created a new row on the first iteration
(i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition
to create rows correctly every 10 items.

* feat(block): add name_key for localized block names

Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally.

* fix(ui): change inventory item slot color from white to gray

* fix(ui): add missing include for std::array
2026-07-23 14:07:11 +08:00

129 lines
4.6 KiB
C++

#pragma once
namespace glm {
namespace detail {
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, length_t C, length_t R, typename Ret, typename T, qualifier Q>
struct matrix_functor_1 {
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 2, 2, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 2, T, Q> call(Ret (*Func)(T x), mat<2, 2, T, Q> const &x) {
return mat<2, 2, Ret, Q>(
Func(x[0][0]), Func(x[0][1]),
Func(x[1][0]), Func(x[1][1])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 2, 3, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 3, T, Q> call(Ret (*Func)(T x), mat<2, 3, T, Q> const &x) {
return mat<2, 3, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 2, 4, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 4, T, Q> call(Ret (*Func)(T x), mat<2, 4, T, Q> const &x) {
return mat<2, 4, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 3, 2, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 2, T, Q> call(Ret (*Func)(T x), mat<3, 2, T, Q> const &x) {
return mat<3, 2, Ret, Q>(
Func(x[0][0]), Func(x[0][1]),
Func(x[1][0]), Func(x[1][1]),
Func(x[2][0]), Func(x[2][1])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 3, 3, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 3, T, Q> call(Ret (*Func)(T x), mat<3, 3, T, Q> const &x) {
return mat<3, 3, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]),
Func(x[2][0]), Func(x[2][1]), Func(x[2][2])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 3, 4, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 4, T, Q> call(Ret (*Func)(T x), mat<3, 4, T, Q> const &x) {
return mat<3, 4, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3]),
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]), Func(x[2][3])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 4, 2, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 2, T, Q> call(Ret (*Func)(T x), mat<4, 2, T, Q> const &x) {
return mat<4, 2, Ret, Q>(
Func(x[0][0]), Func(x[0][1]),
Func(x[1][0]), Func(x[1][1]),
Func(x[2][0]), Func(x[2][1]),
Func(x[3][0]), Func(x[3][1])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 4, 3, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 3, T, Q> call(Ret (*Func)(T x), mat<4, 3, T, Q> const &x) {
return mat<4, 3, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]),
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]),
Func(x[3][0]), Func(x[3][1]), Func(x[3][2])
);
}
};
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
struct matrix_functor_1<mat, 4, 4, Ret, T, Q> {
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 4, T, Q> call(Ret (*Func)(T x), mat<4, 4, T, Q> const &x) {
return mat<4, 4, Ret, Q>(
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3]),
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]), Func(x[2][3]),
Func(x[3][0]), Func(x[3][1]), Func(x[3][2]), Func(x[3][3])
);
}
};
}
}// namespace glm