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https://github.com/zhenyan121/Cubed.git
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* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
143 lines
4.1 KiB
C++
143 lines
4.1 KiB
C++
/// @ref gtx_fast_trigonometry
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namespace glm{
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namespace detail
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{
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> taylorCos(vec<L, T, Q> const& x)
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{
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return static_cast<T>(1)
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- (x * x) * (1.f / 2.f)
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+ ((x * x) * (x * x)) * (1.f / 24.f)
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- (((x * x) * (x * x)) * (x * x)) * (1.f / 720.f)
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+ (((x * x) * (x * x)) * ((x * x) * (x * x))) * (1.f / 40320.f);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T cos_52s(T x)
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{
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T const xx(x * x);
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return (T(0.9999932946) + xx * (T(-0.4999124376) + xx * (T(0.0414877472) + xx * T(-0.0012712095))));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> cos_52s(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(cos_52s, x);
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}
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}//namespace detail
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// wrapAngle
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template<typename T>
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GLM_FUNC_QUALIFIER T wrapAngle(T angle)
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{
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return abs<T>(mod<T>(angle, two_pi<T>()));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> wrapAngle(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(wrapAngle, x);
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}
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// cos
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template<typename T>
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GLM_FUNC_QUALIFIER T fastCos(T x)
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{
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T const angle(wrapAngle<T>(x));
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if(angle < half_pi<T>())
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return detail::cos_52s(angle);
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if(angle < pi<T>())
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return -detail::cos_52s(pi<T>() - angle);
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if(angle < (T(3) * half_pi<T>()))
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return -detail::cos_52s(angle - pi<T>());
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return detail::cos_52s(two_pi<T>() - angle);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastCos, x);
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}
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// sin
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template<typename T>
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GLM_FUNC_QUALIFIER T fastSin(T x)
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{
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return fastCos<T>(half_pi<T>() - x);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastSin(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastSin, x);
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}
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// tan
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template<typename T>
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GLM_FUNC_QUALIFIER T fastTan(T x)
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{
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return x + (x * x * x * T(0.3333333333)) + (x * x * x * x * x * T(0.1333333333333)) + (x * x * x * x * x * x * x * T(0.0539682539));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastTan(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastTan, x);
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}
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// asin
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template<typename T>
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GLM_FUNC_QUALIFIER T fastAsin(T x)
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{
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return x + (x * x * x * T(0.166666667)) + (x * x * x * x * x * T(0.075)) + (x * x * x * x * x * x * x * T(0.0446428571)) + (x * x * x * x * x * x * x * x * x * T(0.0303819444));// + (x * x * x * x * x * x * x * x * x * x * x * T(0.022372159));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastAsin(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastAsin, x);
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}
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// acos
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template<typename T>
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GLM_FUNC_QUALIFIER T fastAcos(T x)
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{
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return T(1.5707963267948966192313216916398) - fastAsin(x); //(PI / 2)
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastAcos(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastAcos, x);
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}
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// atan
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template<typename T>
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GLM_FUNC_QUALIFIER T fastAtan(T y, T x)
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{
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T sgn = sign(y) * sign(x);
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return abs(fastAtan(y / x)) * sgn;
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastAtan(vec<L, T, Q> const& y, vec<L, T, Q> const& x)
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{
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return detail::functor2<vec, L, T, Q>::call(fastAtan, y, x);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T fastAtan(T x)
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{
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return x - (x * x * x * T(0.333333333333)) + (x * x * x * x * x * T(0.2)) - (x * x * x * x * x * x * x * T(0.1428571429)) + (x * x * x * x * x * x * x * x * x * T(0.111111111111)) - (x * x * x * x * x * x * x * x * x * x * x * T(0.0909090909));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastAtan(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastAtan, x);
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}
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}//namespace glm
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