mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-09 02:07:04 +08:00
* build: add nlohmann/json library * build(deps): add harfbuzz dependency * feat(cmake): add guard to reject macOS builds * feat(font): add HarfBuzz shaping and replace font with unifont * feat(localization): add i18n support with en_US and zh_CN translations Implement Localization class to load JSON translation files. Replace hardcoded strings in UI with translation keys and update sliders/combo buttons to use dynamic text. * feat(localization): detect system locale for language default * feat(settings): add language selection option with restart notification * fix: use vckpg to add freetype on windows
88 lines
2.6 KiB
CMake
88 lines
2.6 KiB
CMake
target_sources(${PROJECT_NAME}
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PRIVATE
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main.cpp
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app.cpp
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debug_collector.cpp
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camera.cpp
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config.cpp
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dev_panel.cpp
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gameplay/biome.cpp
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gameplay/chunk_generator.cpp
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gameplay/tree.cpp
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render/renderer.cpp
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shader.cpp
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texture_manager.cpp
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tools/cubed_random.cpp
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tools/shader_tools.cpp
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tools/font.cpp
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tools/perlin_noise.cpp
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window.cpp
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gameplay/builders/biome_builder.cpp
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gameplay/builders/plain_builder.cpp
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gameplay/builders/mountain_builder.cpp
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gameplay/builders/river_builder.cpp
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gameplay/builders/desert_builder.cpp
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gameplay/builders/forest_builder.cpp
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gameplay/cave_carver.cpp
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gameplay/cave_path.cpp
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gameplay/builders/snowy_plain_builder.cpp
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gameplay/river_worm.cpp
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gameplay/river_path.cpp
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gameplay/block.cpp
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gameplay/vertex_data.cpp
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gameplay/builders/ocean_builder.cpp
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gameplay/network_server.cpp
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gameplay/server_world.cpp
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gameplay/client_world.cpp
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gameplay/server_chunk.cpp
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gameplay/client_chunk.cpp
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gameplay/server_player.cpp
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gameplay/client_player.cpp
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gameplay/session.cpp
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gameplay/network_client.cpp
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render/player_renderer.cpp
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audio/audio_engine.cpp
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audio/audio_loader.cpp
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audio/audio_source.cpp
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audio/audio_buffer.cpp
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audio/sound_manager.cpp
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audio/source_pool.cpp
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audio/audio_fade.cpp
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audio/audio_filter.cpp
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audio/audio_effect.cpp
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audio/audio_effect_slot.cpp
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render/vertex_buffer.cpp
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render/vertex_array.cpp
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render/texture.cpp
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render/frame_buffer.cpp
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render/shader_manager.cpp
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render/world_renderer.cpp
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ui/widget.cpp
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ui/label.cpp
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ui/ui_vertex_data.cpp
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ui/image.cpp
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ui/button.cpp
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scene/world_scene.cpp
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scene/scene_manager.cpp
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ui/world_ui_manager.cpp
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ui/main_menu_ui_manager.cpp
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scene/main_menu_scene.cpp
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ui/column_layout.cpp
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ui/rect.cpp
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ui/ui_manager.cpp
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ui/pause_menu_ui_manager.cpp
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scene/credits_scene.cpp
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ui/credits_ui.cpp
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ui/slider.cpp
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ui/settings_ui.cpp
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scene/settings_scene.cpp
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ui/combo_button.cpp
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ui/text_field.cpp
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scene/host_game_scene.cpp
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scene/join_game_scene.cpp
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ui/host_game_ui.cpp
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ui/join_game_ui.cpp
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ui/error_ui.cpp
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localization.cpp
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tools/system_locate.cpp
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) |