Files
Cubed/include/Cubed/gameplay/builders/biome_builder.hpp
zhenyan121 a02bfad639 refactor: biome build (#5)
* refactor: rename Biome to BiomeType

* feat: add biome builder
2026-05-02 13:40:46 +08:00

16 lines
344 B
C++

#pragma once
namespace Cubed {
class ChunkGenerator;
class BiomeBuilder {
public:
BiomeBuilder() = default;
virtual ~BiomeBuilder() = default;
virtual ChunkGenerator& get_chunk_generator() = 0;
virtual void build_biome() = 0;
virtual void build_vegetation() = 0;
protected:
void build_bottom();
};
} // namespace Cubed