Files
Cubed/include/Cubed/debug_collector.hpp
zhenyan121 0f731530da refactor: logger (#35)
* refactor(log): convert Logger from namespace to class with static methods

- Replace the Logger namespace of free functions with a Logger class containing static methods (info, error, warn, debug).
- Simplify log calls by removing explicit source_location parameters; adopt `std::print` for output formatting.
- Undefine common macro names (DEBUG, INFO, ERROR, WARN) to avoid collisions.
- Update `renderer.cpp` to use `Logger::debug` instead of the old `Logger::log`.
- Add missing `#include <source_location>` in `audio_error.hpp`.
- Fix early return condition in `WorldScene::set_pause`.

* refactor(camera): remove reset_camera method and first-mouse flag

* refactor: replace --no-debug with logging options, add assertions, fix typo

- Removed `--no-debug` CLI flag and added `--logs-path`, `--log-level`, `--enable-filelog`, `--enable-consolelog`.
- Added file logging support with daily rotation, log level threshold, and console/file output control.
- Added `m_init` check in `Config::get`/`set` to prevent use before initialization.
- Fixed typo in `DebugCollector::destroy` (`distory` → `destory`).
- Removed `debug_on` parameter from `Renderer::init`; OpenGL debug output is now unconditionally enabled in debug builds.

* feat(debug): enable GL debug context flag in debug builds
2026-07-18 10:40:34 +08:00

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#pragma once
#include "Cubed/ui/column_layout.hpp"
#include "Cubed/ui/label.hpp"
#include "Cubed/ui/widget.hpp"
#include <format>
#include <memory>
#include <unordered_map>
namespace Cubed {
class DebugCollector {
public:
static DebugCollector& get();
static void destory();
DebugCollector();
void report(const std::string& name, std::string_view content);
void init(int width, int height);
Widget& get_widget();
bool handle_event(const Event& e);
private:
ColumnLayout m_widget;
std::unordered_map<std::string, Label*> m_component;
static std::unique_ptr<DebugCollector>& get_ptr();
};
template <typename... Args>
void d_rep(const std::string& key, std::format_string<Args...> fmt,
Args&&... args) {
std::string msg = std::vformat(fmt.get(), std::make_format_args(args...));
DebugCollector::get().report(key, msg);
}
} // namespace Cubed