Files
Cubed/include/Cubed/input.hpp

39 lines
501 B
C++

#pragma once
#include <GLFW/glfw3.h>
namespace Cubed {
struct MoveState {
bool forward = false;
bool back = false;
bool left = false;
bool right = false;
bool down = false;
bool up = false;
};
struct MouseState {
bool left = false;
bool right = false;
};
struct KeyState {
bool r = false;
};
struct InputState {
MoveState move_state;
MouseState mouse_state;
KeyState key_state;
};
namespace Input {
InputState& get_input_state();
}
}