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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#include "Cubed/map_table.hpp"
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#include "Cubed/gameplay/block.hpp"
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#include "Cubed/tools/cubed_assert.hpp"
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#include "Cubed/tools/cubed_hash.hpp"
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namespace Cubed {
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std::string_view MapTable::get_name_from_id(unsigned id) {
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auto it = id_to_name_map.find(id);
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ASSERT_MSG(it != id_to_name_map.end(),
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"Id: " + std::to_string(id) + " is not exist");
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return it->second;
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}
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unsigned MapTable::get_id_from_name(const std::string& name) {
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auto it = name_to_id_map.find(HASH::str(name));
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ASSERT_MSG(it != name_to_id_map.end(), "Name " + name + " is not exist");
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return it->second;
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}
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std::string_view MapTable::item_name(unsigned id) {
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ASSERT_MSG(id < item_id_to_name.size(), "ID is invalid");
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return item_id_to_name[id];
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}
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const std::vector<std::string>& MapTable::item_map() { return item_id_to_name; }
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void MapTable::init_map() {
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id_to_name_map.reserve(MAX_BLOCK_NUM);
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name_to_id_map.reserve(MAX_BLOCK_NUM);
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for (int i = 0; i < MAX_BLOCK_NUM; i++) {
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id_to_name_map[i] = BLOCK_REISTER[i];
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name_to_id_map[HASH::str(BLOCK_REISTER[i])] = i;
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}
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for (auto s : BLOCK_REISTER) {
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item_id_to_name.emplace_back(s);
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}
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}
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} // namespace Cubed
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