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Cubed/include
zhenyan121 d69e1895d4 refactor(gameplay): remove dead code and simplify chunk neighbor context
Remove the large commented-out `init_chunks()` function, and eliminate the `affected_neighbor` tracking in `gen_chunks_internal()`. This simplifies the neighbor context building and removes unused vertex data regeneration for affected neighbors.
2026-06-20 16:38:36 +08:00
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