Files
Cubed/include/Cubed/window.hpp

34 lines
673 B
C++

#pragma once
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
namespace Cubed {
class Renderer;
class Window {
public:
Window(Renderer& renderer);
~Window();
bool is_mouse_enable() const;
const GLFWwindow* get_glfw_window() const;
GLFWwindow* get_glfw_window();
void init();
void imgui_init();
void update_viewport();
// end of frame to reload!
void hot_reload();
void toggle_fullscreen();
void toggle_mouse_able();
private:
bool m_mouse_enable = false;
bool m_imgui_init = false;
float m_aspect;
GLFWwindow* m_window;
int m_width;
int m_height;
Renderer& m_renderer;
};
} // namespace Cubed