mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-08 09:47:01 +08:00
* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
191 lines
6.1 KiB
C++
191 lines
6.1 KiB
C++
|
|
#pragma once
|
|
#include <functional>
|
|
#include "_vectorize.hpp"
|
|
|
|
namespace glm {
|
|
namespace detail
|
|
{
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_vec_add {};
|
|
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_vec_sub {};
|
|
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_vec_mul {};
|
|
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_vec_div {};
|
|
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_vec_mod {};
|
|
|
|
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
|
struct compute_splat {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_and {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_or {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_xor {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_shift_left {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_shift_right {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_equal {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_nequal {};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
|
struct compute_vec_bitwise_not {};
|
|
|
|
template<length_t L, typename T, qualifier Q>
|
|
struct compute_vec_add<L, T, Q, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
return detail::functor2<vec, L, T, Q>::call(std::plus<T>(), a, b);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q>
|
|
struct compute_vec_sub<L, T, Q, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
return detail::functor2<vec, L, T, Q>::call(std::minus<T>(), a, b);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q>
|
|
struct compute_vec_mul<L, T, Q, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
return detail::functor2<vec, L, T, Q>::call(std::multiplies<T>(), a, b);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q>
|
|
struct compute_vec_div<L, T, Q, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
return detail::functor2<vec, L, T, Q>::call(std::divides<T>(), a, b);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q>
|
|
struct compute_vec_mod<L, T, Q, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
return detail::functor2<vec, L, T, Q>::call(std::modulus<T>(), a, b);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_and<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] &= static_cast<T>(b[i]);
|
|
return v;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_or<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] |= static_cast<T>(b[i]);
|
|
return v;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_xor<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] ^= static_cast<T>(b[i]);
|
|
return v;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_shift_left<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] <<= static_cast<T>(b[i]);
|
|
return v;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_shift_right<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] >>= static_cast<T>(b[i]);
|
|
return v;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_equal<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<L, T, Q> const& v1, vec<L, T, Q> const& v2)
|
|
{
|
|
bool b = true;
|
|
for (length_t i = 0; b && i < L; ++i)
|
|
b = detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1[i], v2[i]);
|
|
return b;
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_nequal<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
|
{
|
|
return !compute_vec_equal<L, T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
|
|
}
|
|
};
|
|
|
|
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
|
struct compute_vec_bitwise_not<L, T, Q, IsInt, Size, false>
|
|
{
|
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a)
|
|
{
|
|
vec<L, T, Q> v(a);
|
|
for (length_t i = 0; i < L; ++i)
|
|
v[i] = ~v[i];
|
|
return v;
|
|
}
|
|
};
|
|
|
|
}
|
|
}
|