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* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
106 lines
4.3 KiB
C++
106 lines
4.3 KiB
C++
/// @ref ext_vector_reciprocal
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#include "../trigonometric.hpp"
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#include <limits>
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namespace glm
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{
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// sec
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> sec(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'sec' only accept floating-point inputs");
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return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(cos, x);
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}
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// csc
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> csc(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'csc' only accept floating-point inputs");
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return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(sin, x);
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}
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// cot
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> cot(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'cot' only accept floating-point inputs");
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T const pi_over_2 = static_cast<T>(3.1415926535897932384626433832795 / 2.0);
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return detail::functor1<vec, L, T, T, Q>::call(tan, pi_over_2 - x);
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}
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// asec
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> asec(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'asec' only accept floating-point inputs");
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return detail::functor1<vec, L, T, T, Q>::call(acos, static_cast<T>(1) / x);
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}
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// acsc
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> acsc(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'acsc' only accept floating-point inputs");
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return detail::functor1<vec, L, T, T, Q>::call(asin, static_cast<T>(1) / x);
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}
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// acot
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> acot(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'acot' only accept floating-point inputs");
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T const pi_over_2 = static_cast<T>(3.1415926535897932384626433832795 / 2.0);
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return pi_over_2 - detail::functor1<vec, L, T, T, Q>::call(atan, x);
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}
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// sech
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> sech(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'sech' only accept floating-point inputs");
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return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(cosh, x);
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}
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// csch
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> csch(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'csch' only accept floating-point inputs");
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return static_cast<T>(1) / detail::functor1<vec, L, T, T, Q>::call(sinh, x);
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}
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// coth
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> coth(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'coth' only accept floating-point inputs");
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return glm::cosh(x) / glm::sinh(x);
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}
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// asech
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> asech(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'asech' only accept floating-point inputs");
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return detail::functor1<vec, L, T, T, Q>::call(acosh, static_cast<T>(1) / x);
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}
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// acsch
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> acsch(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'acsch' only accept floating-point inputs");
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return detail::functor1<vec, L, T, T, Q>::call(asinh, static_cast<T>(1) / x);
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}
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// acoth
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> acoth(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'acoth' only accept floating-point inputs");
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return detail::functor1<vec, L, T, T, Q>::call(atanh, static_cast<T>(1) / x);
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}
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}//namespace glm
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