mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-09 02:07:04 +08:00
* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
171 lines
4.6 KiB
C++
171 lines
4.6 KiB
C++
namespace glm
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{
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template<typename T>
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GLM_FUNC_QUALIFIER T (min)(T a, T b, T c)
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{
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return (glm::min)((glm::min)(a, b), c);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T (min)(T a, T b, T c, T d)
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{
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return (glm::min)((glm::min)(a, b), (glm::min)(c, d));
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T (max)(T a, T b, T c)
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{
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return (glm::max)((glm::max)(a, b), c);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T (max)(T a, T b, T c, T d)
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{
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return (glm::max)((glm::max)(a, b), (glm::max)(c, d));
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}
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# if GLM_HAS_CXX11_STL
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using std::fmin;
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# else
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template<typename T>
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GLM_FUNC_QUALIFIER T fmin(T a, T b)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmin' only accept floating-point input");
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if (isnan(a))
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return b;
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return min(a, b);
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}
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# endif
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template<typename T>
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GLM_FUNC_QUALIFIER T (fmin)(T a, T b, T c)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmin' only accept floating-point input");
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if (isnan(a))
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return (fmin)(b, c);
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if (isnan(b))
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return (fmin)(a, c);
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if (isnan(c))
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return min(a, b);
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return (min)(a, b, c);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T (fmin)(T a, T b, T c, T d)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmin' only accept floating-point input");
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if (isnan(a))
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return (fmin)(b, c, d);
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if (isnan(b))
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return (min)(a, (fmin)(c, d));
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if (isnan(c))
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return (fmin)(min(a, b), d);
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if (isnan(d))
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return (min)(a, b, c);
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return (min)(a, b, c, d);
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}
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# if GLM_HAS_CXX11_STL
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using std::fmax;
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# else
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template<typename T>
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GLM_FUNC_QUALIFIER T (fmax)(T a, T b)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmax' only accept floating-point input");
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if (isnan(a))
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return b;
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return (max)(a, b);
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}
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# endif
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template<typename T>
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GLM_FUNC_QUALIFIER T (fmax)(T a, T b, T c)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmax' only accept floating-point input");
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if (isnan(a))
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return (fmax)(b, c);
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if (isnan(b))
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return (fmax)(a, c);
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if (isnan(c))
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return (max)(a, b);
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return (max)(a, b, c);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER T (fmax)(T a, T b, T c, T d)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fmax' only accept floating-point input");
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if (isnan(a))
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return (fmax)(b, c, d);
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if (isnan(b))
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return (max)(a, (fmax)(c, d));
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if (isnan(c))
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return (fmax)((max)(a, b), d);
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if (isnan(d))
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return (max)(a, b, c);
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return (max)(a, b, c, d);
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}
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// fclamp
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fclamp(genType x, genType minVal, genType maxVal)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fclamp' only accept floating-point or integer inputs");
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return fmin((fmax)(x, minVal), maxVal);
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER genType clamp(genType const& Texcoord)
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{
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return glm::clamp(Texcoord, static_cast<genType>(0), static_cast<genType>(1));
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER genType repeat(genType const& Texcoord)
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{
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return glm::fract(Texcoord);
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER genType mirrorClamp(genType const& Texcoord)
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{
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return glm::fract(glm::abs(Texcoord));
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord)
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{
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genType const Abs = glm::abs(Texcoord);
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genType const Clamp = glm::mod(glm::floor(Abs), static_cast<genType>(2));
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genType const Floor = glm::floor(Abs);
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genType const Rest = Abs - Floor;
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genType const Mirror = Clamp + Rest;
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return mix(Rest, static_cast<genType>(1) - Rest, Mirror >= static_cast<genType>(1));
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER int iround(genType const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'iround' only accept floating-point inputs");
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assert(static_cast<genType>(0.0) <= x);
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return static_cast<int>(x + static_cast<genType>(0.5));
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER uint uround(genType const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'uround' only accept floating-point inputs");
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assert(static_cast<genType>(0.0) <= x);
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return static_cast<uint>(x + static_cast<genType>(0.5));
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}
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}//namespace glm
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